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 MOHH1/2 Infinite Ammo Guide-DMA'd -Iguanahak

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PostSubject: MOHH1/2 Infinite Ammo Guide-DMA'd -Iguanahak   Thu Jul 29, 2010 10:57 am

Alternative Infinite Ammo Guide
Skill Level:1
This Updated Guide is a ConsoleCoding and MoHHackers exclusive guide
Other sites that have this guide won't be Updated so this is the one with most info

I have only developed this technique for Medal of Honor: Heroes and Medal of Honor: Heroes 2

________________________________________________________________

We are gong to be using NightPR for this guide.

We are going to be using Exact Search for this.
------------------------------------------------------
What you need:
-NightPR
-Knowledge of how to use Exact Search
-Decimal to Hexadecimal Conversion
------------------------------------------------------

Example that is going to be used for this guide: 8/24

Before we search anything you must first learn the structure of ammo so that you can have a more accurate search.

Lets begin.


The ammo structure is 0x00..00..

The .. represents the 8 in the ammo example.

Since ammo is in decimal format before you replace the ..,
you must convert the 8 into hexadecimal format.

Luckily for us 8 in decimal state is the same as hexadecimal so we replace the .. with 08

So right now our ammo structure looks like this: 0x000800..

Now the .. is the 24 in our example.

But before we replace the .. with it we must convert it to hexadecimal form.

So the hexadecimal form of 24 is 18. So we now replace the .. with 18.

So now the ammo structure looks like this: 0x00080018

Now we are ready to search.

1. So now using Exact Search we search 0x00080018.

We should have results between the range of 1 to 550.

2. Now shoot once.

3. Now you will go back and do another Exact Search.

We change the 0x00080018 to 0x00070018 since the 08 is what changed.

Now you should have 1 to 2 results left if lucky. If not then repeat steps 2 through 3 until you find your address.


----------------------------------
[size=24]Grenades


Now for grenades the structure is pretty similar.

This is the structure for grenades: 0x000100??.

The ?? is the hexadecimal form of 1 less than the amount of grenades you see the screen.

Lets say we see this at our screen: 4 grenades

1. First set up the structure for the search.

4-1=3 hexadecimal form of 3 = 03
replace ?? with 03: 0x00010003

2. Search using Exact Search.

You should now have around 1-400 results

3. Throw a grenade

4. Go back to Exact Search and change the 0x00010003 into 0x00010002 because the 03 part of the structure changes. Search.

You should have 1-2 results now. If not then repeat steps 3 and 4.

My method usually gets quick results, once you understand the structure then you can find addresses fairly quickly.



.[You must be registered and logged in to see this link.]



You can use DMA Hunter and make it unDMA'd.
Addresses Above Ammo Address leads to:
Weapon Structure
Addresses Bellow Ammo Address leads to:
Ammo/Weapon Interaction to Environment

Thus creating codes such as:
Uni STG grenade Launchers w/inf ammo
Thommy Rocket launchers that can shoot through buildings
and hit enemy players.

And other stuff.

Enjoy and thanks for reading. Please leave comments whether good or bad.
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PostSubject: Re: MOHH1/2 Infinite Ammo Guide-DMA'd -Iguanahak   Thu Jul 29, 2010 1:05 pm

nice
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